
- Warzone 2100 3.2 not showing in add or remove programs update#
- Warzone 2100 3.2 not showing in add or remove programs full#
- Warzone 2100 3.2 not showing in add or remove programs windows#
Warzone 2100 3.2 not showing in add or remove programs windows#
Condense Reinforced Base Structure Materials upgrades to 3 upgrades (PR #2835)įor Windows 10+, Warzone 2100 is now available via the Microsoft Store. Increase Heavy Cannon long range by 0.5 tiles making it reach 9 tiles (PR #2820). Make ~T2 MG damage upgrades take less time to research to help keep MGs relevant before Flashlight (PR #2784). Make Needle require two cannon accuracy upgrades since Scourge Missile requires two rocket accuracy upgrades (PR #2784). Boost flamers: add 1 tile of range to Inferno, 0.5 tiles of range to Thermite cyborg, and reduce Plasmite Flamer weight 5000->1000 and give it a small increase to HP from 75->100 (PR #2714). HVC ROF Rollback for tank and cyborg (PR #2763, #2820). Revamp machinegun AA weapons to use machinegun research requirements instead of cannons (PR #2654). PIE plugin work on Blender 3.2Īnd a number of multiplayer balance tweaks: Warzone 2100 3.2 not showing in add or remove programs full#
Fix: Keep aspect ratio for sequences in full screen.Fix: Redundant components becoming available.Fix: Build status for trucks in helping mode.Fix: Fix longstanding save-related issue where incomplete research topics could disappear.Fix: Vulkan device selection when CPU device types (like llvmpipe) are present.Fix: Fix OpenGL antialiasing only working at 2x.Fix: When starting Beta / Gamma from the main menu, no longer block extra structure space at the LZ.Fix: Fix the balance of FastPlay since the merging of camBalance.Fix: Chat message is sent upon clicking anywhere outside of chat widget.Fix: Do not form alliances with scavengers when starting games.Fix: Hotkey doesn’t count selected units correctly.Fix: Simplify repairs logic, prevent “stuck” repair stations.Fix: Direct weapon: Don’t fire when blocked by defense hardpoint.Fix: Improve a bottleneck in shadow calculations.Fix: Cyborg and Super Cyborg shadow issues.Fix: Model errors with the: cyclone flak, scavenger cranes, wrecked tanker, water pipe features, howitzer, mortar models, retribution body + hover propulsion, VTOL assault gun, tank factory.Fix: Returned and redesigned classic models for wheeled propulsion, light and medium half-tracks.Fix: Inaccurate calculations on lower-performance systems affecting placing blueprints, rotation of camera, etc.
Fix: Rendering improvements for text and translucent effects.
Fix: Chinese, Japanese, Korean text display.
Warzone 2100 3.2 not showing in add or remove programs update#
Update campaign balance (and fixes) for: Alpha 2, Alpha 6, later Beta missions, Beta-end, Gamma 2. Show the rank a unit will have if it were produced next. Improve Cobra AI yet again (balances against defensive / system research when 1v1 on high oil maps). Support for bidirectional text using fribidi. Add new Video Options (“Minimize on Focus Loss”, “Alt+Enter Toggle”). Add “LOD Distance” Graphics option, to adjust texture sharpness at distance (defaults to “High”). Additional new “Aftermath” soundtrack (from Lupus-Mechanicus). New “Super Easy” difficulty for campaign. Version 4.3.1 is the first official stable release in the 4.3.x series. This release includes a new “Super Easy” campaign difficulty mode, texture compression support, an additional new “Aftermath” soundtrack from Lupus-Mechanicus, model and rendering improvements and fixes, countless bug fixes, and more! With over 630 commits since the last release, it’s time for Warzone 2100 v 4.3!